Archive for February, 2010

Feb 28 2010

World of Warcraft Druid Guide – Tips About the Druid Class


World of Warcraft Druid
Pic: WOW Druids
We haven’t coverered or said anything about the World of Warcraft computer game so far in this blog as the game covers so much more than anything that is strictly Celtic linked. However, WoW Druids (as they are known) are a growing bunch of people who are actually becoming interested in modern Druidry and the Druidry of their ancestors as a result, so we thought it was time to include a Guest Blog by Brett Ganning to introduce us to some of the tricks of the trade.

In this World of Warcraft Druid Guide, you’re going to learn all about the Druid Class in the World of Warcraft universe. This and other WoW Druid guides contain tips that will help you get the most out of your Druid character.

The Druid class is one of the most versatile classes. Due to the skills available to the Druid, your character can behave like a warrior, rogue or a priest. Aside from being able to fight and cast spells, the Druid also has the ability to take the shape of an animal, mainly the bear or cat form. Basically, as a Druid, your character harnesses his power from nature. Due to these characteristics, there are limitations in terms of the race that you can belong to, the make of your armor, and the weapons you are allowed to use.

I’ve written this WoW Druid Guide to help you learn some of the important elements of being a Druid so you can get the most out of the Druid character.

Druid Races

A Druid can come from the Night Elf and Tauren races. Your Druid will get some traits specific to the race of your choosing.

A Night Elf Druid has the racial traits of Shadowmeld, Elusiveness, Quickness, Wisp Spirit, and Nature Resistance. Shadowmeld allows your character to hide in a sort of stealth mode which reduces the chance of enemies to detecting you. There is a two minute cooldown after this trait has been activated. Elusiveness complements the Shadowmeld trait as it further reduces detection by enemies since those at a higher level can have the chance of sniffing you from your hiding spot even if Shadowmeld is activated. Quickness increases your chance of dodging attacks whether in a melee or ranged by 2%. With Wisp Spirit, you get to be transformed into a wisp. In wisp form, your speed is increased by 75% until you are revived. Nature Resistance protects you from being hit by Nature spells by 2%.

If your Druid is of the Tauren race, he will possess the War Stomp, Endurance, Cultivation, and Nature Resistance racial traits. With War Stomp, your character can stun up to five enemies who are within eight yards for two seconds. Instantaneous with only half a second needed to cast, this is especially useful against other spell casters as this will interrupt them when they are casting spells with casting delay. Keep in mind though that this trait requires a two minute cooldown when used. Endurance provides Taurens with a 5% increase in their Base Health. Cultivation is a passive trait that gives your character fifteen bonus points in Herbalism. However, this will not mean anything to you if you are not interested in pursuing Herbalism as a profession. Nature Resistance of the Taurens are the same as of the Night Elves, giving the Druid a reduced chance of getting hit by Nature spells by 2%.

Druid Shapeshifting

Whatever race you choose your Druid belongs to, he still has access to the shape shifting abilities available to this class. Shapeshifting to another form is usually done during fighting and it is up to you to learn which form is suitable for which fighting situation. When in shape shifted form, your druid will be considered a Beast. In order to cast spells and heal, you have to shift back to Druid form.

The ability to shapeshift starts at level 10. At this level, you have access to bear form. While in Bear form, your druid is treated as a Warrior and will behave according to this class. Bear form is best used when you want to have increased armor, attack rating, and hit points. When attacking in bear form, you have 30% more threat than when in Druid form. This form is also useful when your party needs to tank someone. Other abilities available in this form are Taunt and Stun. At level 40, you can achieve Dire Bear Form which is an upgraded version of Bear form.

At level 16, you get to be able to transform to Aquatic or Water Form. In Water Form, your character has increased speed when swimming and can breathe underwater. This is very useful when you are traveling by water. You can also shape shift to this form when you are engaged in an under water fight and about to run out of air. Just shift to Water or Aquatic form to replenish air, then switch back to Druid form. This is because you can’t use your other Druid fighting abilities or cast spells while in Water Form.

At the 20th level, you can shape shift to Cat form. This is best activated when you go soloing, want to sneak past enemies, or want to do more damage. In this form however, your threat is reduced when compared to other forms. This is also when your Druid is played out like a Rogue since your abilities when in Cat form are similar to Rogue abilities. When in this form, you have access to the following: prowl, claw, rip, shred, tiger’s fury, rake, dash, cower, track humanoid, pounce, feline grace, and ferocious bite.

At level 30, you have the ability to shift to Travel Form. In this form you have increased movement speed but you cannot use this form underwater or when indoors.

At level 68, you get to shape shift to Flight Form which allows you to have a 60% increase in speed when moving about in the Outland. At level 70, this gets upgraded to Swift Flight Form wherein the increased speed is at 280%.

Achieving the ability to shapeshift to these forms can be attained from the Druid Training or are rewarded after finishing a quest.

Druid Talents

As a Druid, there are three talent trees available to you- Balance, Feral and Restoration.

The talents in Balance will appeal to you if you want more damaging spells. Talents are: Improve Wrath, Nature’s Grasp, Improved Nature’s Grasp, Improved Entangling Roots, Improved Moonfire, Natural Weapons, Natural Shapeshifter, Improved Thorns, Omen of Clarity, Nature’s Reach, Vengeance, Improved Starfire, Nature’s Grace, Moonglow, Moonfury, Moonkin Form.

In the Feral tree, your abilities while in animal form are enhanced. Talents are: Ferocity, Feral Aggression, Feral Instincts, Brutal Impact, Thick Hide, Feline Swiftness, Feral Charge, Sharpened Claws, Improved Shred, Predatory Strikes, Bloody Frenzy, Primal Fury, Savage Fury, Faerie Fire, Heart of the Wild, Leader of the Pack.

Lastly, the talents in Restoration improves your Druid’s abilities to heal. Talents here are Improved Mark of the Wild, Furor, Improved Healing Touch, Nature’s Focus, Improve Enrage, Reflection, Insect Swarm, Subtlety, Tranquil Spirit, Improved Rejuvenation, Nature’s Swiftness, Gift of Nature, Improved Tranquility, Improved Regrowth, Innervate.

I hope you’ve learned some good tips from this World of Warcraft Druid Guide. Seek out good WoW Druid guides so you can experience the best Druid gaming.

Brett Ganning is a keen gamer and World of Warcraft addict since 2006. Brett has written many articles, guides and reviews on all things related to WoW.

For reviews of all the best WoW guides and lots of other great WoW articles and guides just like this World of Warcraft Druid Guide, visit wowbestguides.com.

Author: Brett Ganning
Article Source: EzineArticles.com
Provided by: Electric Pressure Cooker

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Feb 27 2010

Iron Age Hill Forts in Britain – Guest Blog


Maiden Castle
Pic: English Heritage

The desirability of a view is not new. Ancient peoples valued them as much as we do!

The ability see a long distance over water or land today is visually aesthetic, a sought after asset giving pleasure to the owners. In earlier centuries it was defence. Small populations organised the building of forts overlooking a distant expanse in order to protect themselves from invaders.

That odd looking bump on a hill in the British countryside could well be a hill fort. A hill upon a hill, covered now in grass and trees.

The earliest hill forts in Britain are of the Bronze Age which is about three to four thousand years ago. Mostly these forts are of the following Iron Age which lasted until the Roman invasion.

(The population of Britain at the time of the Roman invasion would be around the four million mark. Sparsely populated by today’s standards.)

The Romans found some of the forts useful and took them over, others were abandoned. Quite a few were taken over again after the Romans left and Celts and Saxons fought over them. King Alfred the Great repaired and reorganised many in southwest England as camps and way stations along herepaths (military roads) in his campaign against the Vikings.

Many of these forts can still be seen and visited being protected by English Heritage or The National Trust. The largest and the most intricate in Europe is Maiden Castle in Dorset started well over 6000 years ago in Neolithic times, well before the Bronze Age. It is still in use today as a major tourist attraction.

A major battle took place here between the Romans under their great general, Vespasian, and the obdurate Celts. Dorchester Museum has the story and the artefacts. It must have been a terrible battle. Stand in the middle of the fort and just imagine that Durotrige Tribe trying to defend their home against a highly organised army. They did not let it go easily, but it was not built for that warfare. Nor did they have the weapons the Romans did.

The actual management needed to build those forts and keep them repaired would have been considerable whether it was a small one for the defence of a local population or a large one in a vulnerable or important position. All done by hand, no machines!

Everyone must have had to do their bit. Obviously they were built over time, gradually adding to the defences as needs arose. Time for many of these forts was centuries. Generation after generation called these structures home and added their contribution.

Some forts are actually animal enclosures, farmers feeding and protecting their herds and flocks.

Typically the hill fort is a complex and sometimes elaborate earthwork following the curves of the chosen site. They are sited so that the best view of the surrounding countryside is obtained in order to see the enemy coming and so be prepared for attack.

How big they were depended on whether the fort had to defend a small settlement, or in times of real trouble most of the tribe.

Not all are on the tops of actual hills, some are on ridges with steep slopes, very hard to attack. Two or more major tracks or major rivers leading to a settlement would be another. Perhaps protected by marshland or other natural obstacle. On the coast it was necessary to defend the shore from attack from the sea, here hill forts can be found on cliffs.

Most are multipart compounds with lines and circles of massive earthen ramparts. Stockades made of upright logs with sharpened spikes harvested from the local forest were used for further defence. The logs were placed side by side and stood right round the fort.

In later times a few forts had mud covering to the stockade to protect from the elements as well. Even later if the materials were to hand, stone walls were created. Might have spoilt the view however. Sentries perhaps? Certainly the beginnings of the castles. Some are known as castles.

Ditches, probably from where the earth had been taken, surrounded the stockade. This suggests considerable planning and working out of the whole site through the ages. Do not discount the wisdom of the ancients! Marvel at it. Marvel too at their industry.

That these forts were successful for their purpose is evident. The techniques lasted so long and over two thousand have been found in the country. Over one hundred of the larger, more important sites have been excavated.

Copyright Mary Temple 2009.

To find out more about Wessex, cycling, walking or holidaying in this lovely area please visit http://www.travelwessex.com/.

Author: Mary Temple
Article Source: EzineArticles.com
Provided by: Benefits of electric pressure cooker

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Feb 26 2010

The Art of Celtic Tattoos – Designs and Ideas – Guest Blog


Celtic Tattoo
Pic: Funs Tattoo

Celtic tattoos are one of the more popular arts in the tattoo world. They have a wide variety of different symbols and each symbol relates to the celtic heritage. Some of the celtic tattoo designs include crosses, symbols, and sleeves. However the celtic knot is probably the most popular designs included in the celtic art. Celtic tattoos which include the knot are made up of complex interwoven lines and these lines represent knots, mazes, spirals, and other figures.

Animals are also very popular in the celtic art and for certain reasons. The celts believed by painting a certain animal on their body they would some how inherit the animal’s characteristics. This is why animal symbols are so heavily used in celtic tattoo designs. The snake is one of the first animal symbols used in these tattoo designs. The snake represents being reborn because of the way snakes shed their skin.

Horses are also very popular in the celtic art and they represent elegance and strength. Other animal symbols frequently used in the celtic artwork is that of the dog and the rooster. The dog symbol represents divinity while the rooster represents a new day. Trees are another commonly found celtic tattoo design and they symbolize long life and good health.

The horn is also seen regularly in the celtic designs. The horn symbolizes renewal because it was believed when you drink out of a horn you were renewing yourself.

Finally, the number 3 is very important to the celtic art. The number 3 stands for the three transitions in life, birth, life, and death.

As you can see there are more than a few designs and ideas for you to use in the celtic art. A lot of people get these tattoos because each tattoo design represents something or has a meaning, but many other people get them just because they love the artwork.

For more Designs And Ideas for CELTIC TATTOOS, Click Here and check out the Best Tattoo Gallery online.

Author: Terreance Thomas
Article Source: EzineArticles.com
Provided by: US Dollar credit card

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Feb 25 2010

Celtic Symbols – The Spirals of Life


Celtic Triskele
Pic: Elanorya
Spirals are some of the oldest known Celtic symbols. Prominently displayed on ancient artifacts dating long before the written word in Ireland, the symbols of the Celtic Spiral are second only to Knotwork designs as the symbols most associated with Celtic Art. These mythical spirals are among the oldest symbols associated with Celtic Art. They are believed to represent the spiritual balance between inner and outer consciousness.

Celtic Spirals
People from many lands herald Celtic symbols designs such as the cross, the spiral, and even knots as the emblem of their heritage because the people known as "Celts" lived in many areas of modern-day Europe.

The Spiral of Life
The Triple-Spiral, otherwise known as the "Spiral of Life", is found on many ancient Irish stone carvings – the most famous of which is Newgrange, found in County Meath, Ireland, which dates back to 2500 BC. Most scholars believe the spiral of life represents the cycle of life, death, and rebirth. Others say this deeply mystical symbol represents the male, female, and child on the path of life. Another interpretation is that it also represents the Triple Goddess.

The Triskele, or the Triskelion
The Triskele, otherwise known as the triskelion, is a three-pronged spiral, and is often used as a basis for more complex spirals. Some suggest ancient Celtic triskeles represented the Triple Goddess of the three ages of womanhood. It later came to represent the Holy Trinity in Christianity – God the Father, the Son and the Holy Spirit. Whatever its’ meaning, it is interesting that the motif is based around The Number 3 – regarded as a highly sacred number in many ancient cultures, not least the Celtic Druids.

Trinity Celtic Knot or Triquetra
The Triquetra, commonly known as the Trinity Knot, takes an individual strand and wraps it into and onto itself, such that it becomes a three-lobed, yet singular design (with no beginning and no end). This design symbolises the connection of the three planes of existence: mind, body, and spirit. As above, to Christians, it illustrated the essential core of Christian belief wherein one God was Father, Son, and Holy Spirit. For both beliefs, the Trinity knot symbolized the way in which the three separate essences were vitally interconnected.

Three is a Magic Number
Here are the various explanations and meanings of the number three as related to druid beliefs.

The Druids believed in three worlds and in transmigration from one to the other: in a world above this one, in which happiness predominated; a world below, of misery; and this world, the present state. This transmigration was to punish and reward, and also to purify the soul. In the present world, said the Druids, good and evil are so exactly balanced that man has the utmost freedom and is able to choose or reject either.

Then there are three objects of metempsychosis: to collect into the soul the properties of all being, to acquire knowledge of all things, and to get power to conquer all evil.

They are also, the Celtic Druids say, three kinds of knowledge: knowledge of the name of each thing, of its cause, and its influence. Three things that continually grow less: darkness, falsehood, and death. And three things that constantly increase – light, life, and truth.

The Number Three is a sacred symbol in many cultures all over the world.

Irish Astrology is about bringing awareness of the Celtic Symbols used in the Druid belief system. They were used as early as the Vedic, Greek, or Roman systems. Click here for more info on Celtic Symbols and here for lovely Free Screensavers

Author: Thomas O Donovan
Article Source: EzineArticles.com
Provided by: Canada duty

Originally posted 2009-10-28 09:45:28. Republished by Blog Post Promoter

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Feb 25 2010

St David’s Day Extravaganza on IRFT Radio!


Welsh Dragon
Pic: IRFT Radio
You are probably familiar with Sean Owens and the IRFT streaming radio site. His show, The Seanchaíthe, has featured our episodes for some time and he is starting to re-post the great Podiobook from Phiippa Ballantine, Chasing the Bard – wonderful Fey fiction. You probably also know that he plays more Celtic Music than almost anyone in the galaxy (slight exaggeration, mayberegular smile St Davids Day Extravaganza on IRFT Radio!) and to celebrate St David’s Day this year the station is running an amazing spectacular for a full THREE days. Now that is what I call a feast of Welsh Music!

IRFT Radio say:

We will be running a 38 hour show starting on the 28th at noon (california time) and running until March 2 at 2 am featuring all things Welsh! all genres, in both Welsh and English!

They will be featuring over 50 mazing artists and if you pop along to their promotional page you can see who will be appearing, including Claymore, Robert Huw Bowen, Fflur Dafydd, selections from 40 Years of Sain Records and much, much more!

We wish you the very best of luck with this amazing project, Sean, and if possible, we’ll see if we can send something along for your programme!

IRFT Radio
Pic: IRFT Radio

 

You can listen to IRFT Radio online and find out more about the St David’s Day spectacular on their website. You can also follow them on Myspace.

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Feb 24 2010

The Ancient Seahenge Rebuilt in Norfolk Museum


Celtic Myth Podshow Logo
Pic: www.druidry.org
An iconic ancient monument uncovered by the tides on a Norfolk beach (England) will soon be complete for the first time in a decade. Scientists have been studying and preserving the Seahenge timber circle since it was excavated at Holme, near Hunstanton, in early 1999.

There were protests after archaeologists decided to remove the upturned oak stump and ring of 55 posts from the sands. But the 4000-year-old structure shed new light on how our ancestors lived, showing Bronze Age society was more advanced than had previously been believed.

After Seahenge was excavated, 3D laser scanning revealed the earliest metal tool marks on wood ever discovered in Britain.
     
Thousands have been to see the timbers, which went on show two years ago at King’s Lynn Museum. Experts had spent nearly a decade drying out the posts and immersing them in special wax. But the much larger central stump – an upturned tree which may have formed an altar – took a further two years to be preserved by maritime archaeologists at the Mary Rose Trust, in Portsmouth. Now the stump is ready to be installed at the centre of the timber circle. Lynn Museum will close for four
months from January 30 to allow the work to take place.
     
Derrick Murphy, Norfolk’s cabinet member for cultural services, said:

"Why our ancestors built Seahenge remains a mystery, yet we can state categorically that it is one of the most significant historical discoveries ever to be found in Britain. The installation of the central stump within the gallery at the Lynn Museum marks a fitting end to this chapter of the story of Seahenge. We are certain that the exciting display of this unique find will be of huge interest to both local people and visitors to the area."

     
Following a major redevelopment, the Lynn Museum reopened to the public in April 2008, with a new gallery devoted to Seahenge. Since then thousands of visitors have flocked to view the timbers. Archaeologists at Flag Fen, near Peterborough, dated the stump to the spring of 2049 BCE. Axe marks in the trunk showed metal tools were far more common than had previously been believed, while the number of people involved in building the circle showed society was more organised than had been thought.
     
The museum will re-open in early summer. During part of the closure, the nearby Town House Museum will be open and will offer free admission from February to March 2010.

Source

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Feb 23 2010

We’ve been nominated for the European Podcast Awards!

Published by Gary under Celtic Mythology, Episodes, Podshow, Website


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We have been nominated for placing in the the European Podcast Awards for 2010. That’s really cool! It would be lovely to win an award so if any of you would like to vote for us, it would be greatly appreciated! So what are the European Awards all about?

(EPA) is organised by the "Initiative European Podcast Awards" with the kind support of OLYMPUS. The awards are for audio podcasts which are meaningful, original and popular, and of course are made in Europe.

I think our Podcast qualifies on all of those counts. :)

We’re looking forward to this years suggested podcasts. It takes less than a minute to fill in the online form under "Propose Podcast." From all the nominated podcasts we will be awarding prizes at a national level – and finally to the four best podcasts allover among all participating nations the title of "European Podcast of the Year".

Under "Vote and Win" you can listen to and rate all the podcasts nominated, and by subscribing to the EPA-newsletter you will also have the opportunity to win prizes from OLYMPUS.

Information concerning the participation conditions and the procedure of the Award are available under “Award FAQ”

…and of course we have our EPA-Blog.

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Feb 22 2010

European Trading by Bronze Age Celts


Celtic Myth Podshow Logo
Pic: Telegraph.co.uk

We know from many of the stories that the Celts travelled across the sea to other countries. Now a ship wreck off the Devon coast in England proves that bronze age communities in Britain were trading with continental countires including the Celtic Iberian region of Northern Spain. Archeo News and Telegraph.co.uk tell us:

 

One of the world’s oldest shipwrecks has been discovered off the coast of Devon (England) after lying on the seabed for almost 3,000 years. The trading vessel was carrying an extremely valuable cargo of tin and hundreds of copper ingots from the Continent when it sank.

Experts say the

‘incredibly exciting’

discovery provides new evidence about the extent and sophistication of Britain’s links with Europe in the Bronze Age as well as the remarkable seafaring abilities of the people during the period.

Archaeologists have described the vessel, which is thought to date back to around 900 BCE, as being a

‘bulk carrier’

of its age.

The copper and tin would have been used for making bronze. Archaeologists believe the copper – and possibly the tin – was being imported into Britain and originated in a number of different countries throughout Europe, rather than from a single source, demonstrating the existence of a complex network of trade routes across the Continent.
     

Academics at the University of Oxford are carrying out further analysis of the cargo in order to establish its exact origins. However, it is thought the copper would have come from the Iberian peninsular, Alpine Europe, especially modern day Switzerland, and possibly other locations in France, such as the Massif Central, and even as far as Austria.

It is first time tin ingots from this period have ever been found in Britain, a discovery which may support theories that the metal was being mined in the south west at this time. If the tin was not produced in Britain, it is likely it would have also come from the Iberian peninsular or from eastern Germany.
     

The wreck has been found in just eight to ten metres of water in a bay near Salcombe, south Devon, by a team of amateur marine archaeologists from the South West Maritime Archaeological Group. The cargo recovered includes 259 copper ingots and 27 tin ingots. Also found was a bronze leaf sword, two stone artefacts that could have been sling shots, and three gold wrist torcs – or bracelets. The team have yet to uncover any of the vessel’s structure, which is likely to have eroded away. However, experts believe it would have been up to 40ft long and up to 6ft wide, and have been constructed of planks of timber, or a wooden frame with a hide hull. It would have had a crew of around 15 and been powered by paddles.
 

Archaeologists believe it would have been able to cross the Channel directly between Devon and France to link into European trade networks, rather than having to travel along the coast to the narrower crossing between modern day Dover and Calais. There is evidence of prehistoric field systems and Bronze Age roundhouses on the coast near the wreck site and it is thought the vessel could have sunk while attempting to land, or could have been passing along the coast.
   

 Mick Palmer, chairman of the South West Maritime Archaeological Group, said:

"There is more down there and we will carry on searching for it. We anticipate a lot more will be found."

Ben Roberts, A British Museum Bronze Age expert, told the Sunday Telegraph:

”It is an incredibly exciting find. What we have here is really, really good evidence of trade. We don’t get many shipwreck sites. It is very rare to get a snapshot of this level of activity. It is very possible there were also animals and people going across the Channel too. ‘We hardly ever get to see evidence of this cross Channel trade in action. It is a huge amount of cargo.”

One other Bronze Age vessel has previously been found near Salcombe, where just 53 artefacts were recovered. Another eight Bronze Age items have also been found at a third nearby spot, indicating another possible wreck.

Source 1 Source 2

 

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Feb 21 2010

Resources on the Celtic Myth website: a reminder, pt 2

Published by Gary under Celtic Mythology


Gwydion or Cian
Pic: Gary
This is part 2 of our overview of the website. After two years of making the show, the website has grown and is probably becoming rather unwieldy for the casual visitor to find their way around! For the returning visitor, I hope this post works as a reminder for us all of the resources you can find. What I might do later on is make a single page sort-of-site-map-type-of-thing that will give visitors an overview of what they can find and also show everyone at a single glance what is new with one of those little flashy buttons! That could be easier to use…

Anyway, let’s start at the top with the basic Show information options on the menu:

Shownotes

This section contains an index ordered by release date of each of the shows that we have released. When you follow the link to that show, you will see what we call on the show, the Show-notes, and they hold information about all of the artists that appear on that episode along with sources for the stories and research that we bring you.

Episodes

This link contains a date ordered link to each of the Episodes so that you can see a short summary of what the show is about and listen to it here on the web.

How To Get the Show

This section contains four ways in which you can get the show downloaded on to you own computer. You can choose Free Subscription, Download from Site, Listen Online or use BitTorrent to download whole sections of the show.

Latest News

This link takes you through to the Wordpress blog site where you will find daily News from the world of the Celts. Each of the news items over the last two years are searchable. This is where you are now if you are reading this post. :)

Forums

Here are the forums (forae?) where you can get involved with all of those who love the subject of Celts, the Fae and Celtic Mythology.

Other Show Stuff

In this section are all sorts of other things that are related to the show and I’ll try and introduce you to them all.

Credits

Here you will find all of the people that have taken part in the show as members of the cast, the technical supoport we have received, the equipment we use and the sources of our material.

Contact Us

Here you can find details of all of the different ways in which you can contact us, or find us all over the web. If you find anywhere that we say hello to people but haven’t included it here, send us an email please and let us know?

Reviews & Press

Here you can find out what other people have said about us. So if you are new to the show and want to know how other people react and benefit from our work, have a look at these reviews.

Links

Any sites that might be of interest to you as a Celtic listener can be found here. We have tried to divide our links into the following categories:

  • Celtic & Fey Artists
  • Celtic Charities
  • Celtic Non-Fiction Authors
  • Celtic Fiction Authors
  • Celtic/Druidic Communities
  • Celtic & Fey Magazines
  • Celtic Gifts & Shops
  • Celtic Music Sites
  • Celtic Podcasts
  • Druidic/Celtic Religio-magical Sites
  • Festivals & Festival Organisers
  • Fey Sites

Submission Guidelines

This is a section that will contain advice on the best way to get stories, poems and music to us that you would like to see on the show. I haven’t written it yet – a bit tardy – but it will be there soon!

Non-Profit Shop

We have set up a Cafe Press shop with our logo on it in response to requests from our listeners, but we do need to tell you that the price you see is the price that Cafe Press charge – there is nothing added on to the price that comes back to us. We make no profit from it :)

Mailing List

This is the main page where you can sign up to receive our irregular Mailing Newsletter. This generally comes out when a new episode is released ut as time goes by, we would like to include more personal material in here and content that appears no where else.

Promotional Material

If you are looking for a Promo for our show, or the code for our players or just a graphic – this is the place to come.

What Are We Up To?

This contains an RSS feed for both Ruthie and myself that brings together all of our posts on Twitter, YouTube and other Social sites so you can see at a glance almost instantaneously what we are up to. It also shows you the latest update on the Facebook Fanpage.

Leave Us Feedback

This page contains widgets and methods that can enable you to record a message for us that we could play on the show. You can always tell us not to play it by saying Personal message somewhere in your message.

And lastly…

Help

Here we have included some of the wonderful videos that Common Craft have made to explain most of the Web 2.0 terms that we all bandy about so easily but most of us don’t actually know what they mean. Here you can find the answers.

 

 

 

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Feb 20 2010

Resources on the Celtic Myth website: a reminder, pt 1


Monty Python & the Holy Grail
Pic: Free Movies Database
I thought it was about time to give you a reminder of some of the resources you’ll find on this website and to offer you the opportunity to contribute. We have lists of books, both fiction and non-fiction, a new page for films has just been added and there are many more things to find. I guess it is important to remember that we are trying to make this a community site which means that we absolutely welcome your additions. If you spot a film that should be in the list and isn’t, for example, drop us an email and we’ll add it! Like wise with books and so on. We try to list all Podcasts that we have covered in the shows as well and we have an extremely out-of-date biography list of characters in Irish Mythology. Let’s list what you can find!

Now although there structure of the menu may change as we try to find ways to make it easier to understand, there are two general categories of things we carry that may help you. There are the Celtic resources and there are the Show resources. The difficulty comes because there is obviously a lot of cross-over between these categories <groan> – we need a time-and-motion expert to come up with a brilliant plan :)  

The Resources Menu

Image Galleries

Here you will find the galleries of famous Celtic or Fey artists who have been kind enough to submit their work to the site.

Our Photo Galleries

Here is where you will find that we have submitted you to pictures that we have taken – (laughs maniacally!).

Contributor Pages

Now this is probably one of the most exciting places to visit because you can find out all about the artists, musicians and authors who have helped us on our journey. This is is the only place you will find listings of Celtic Musicians only because there are so many of them! Wonderful, isn’t it?

Listener Inspired Work

This is a section that we are very proud of. Anything that you, as a listener, are inspired by the show to create and are then brave enough to send us will be placed here. We have submissions in the artwork, poems and research categories but you can also send us CMP inspired music or stories.

Characters

These are the Biographies of the characters in Irish Mythology. They need some serious updating and probably some re-design as we move into the realms of Welsh Mythology.

Episode Maps

Here you will find maps of the locations mentioned in the first five episodes. Given a lifetime of time or a room-full of staff, these would also be up-to-date but… :)

Celtic Media

In this section, you will find the foillowing sub-sections:

Celtic & Fae Fiction

Books that are conerning the Celts or the Fey in some way.

Celtic & Fae Non-Fiction

Books that are written to study the Celts or the Fey.

Celtic & Fey Films/TV new

Video that has been made that includes both the fantastical and fictional (the majority) but also as many documentaries as we can lay our hands on.

Podcasts

Celtic-related shows, Celtic music shows, stories, audiobooks, Celtic language podcasts and a general catch-all buckewt for any other show we like :)

Celtic Podcast Music

An incredibly useful offsite link, maintained by Stephen, of Celtic Music that has been played on all the various Celtic Music podcasts around the web. Good work, Stephen – keep it up!

Celtic Charities

To help support the Celtic community in their Charity work, we have included some details of those charities that we have been told about here.

Celtic Languages

Resources and tutors that you can find around the web and eventually lists of books to help you in your studies of the Celtic Languages.

The Song of Amergin

Research that was done by the Show and on behalf of the show to find the earliest version of the Song of Amergin to be used in the Show of the same name, Episode 12.

Wallpapers

Some of the artwork that we have made suitable for use as Desktop Wallpaper on your copmputer.

Fun Stuff

Various funny bits n bobs – at the moment a couple of Bitstrips cartoons.

 

Hopefully, we’ll be able to tell you more about the rest of the site tomorrow.

 

 

 

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